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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CCDIK.h>
Public Member Functions | |
| FCCDIKChainLink () | |
| FCCDIKChainLink (const FTransform &InTransform, const FTransform &InLocalTransform, const int32 &InTransformIndex) | |
Public Attributes | |
| FTransform | Transform |
| FTransform | LocalTransform |
| int32 | TransformIndex |
| TArray< int32 > | ChildZeroLengthTransformIndices |
| double | CurrentAngleDelta |
Transient structure for CCDIK node evaluation
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inline |
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inline |
Child bones which are overlapping this bone. They have a zero length distance, so they will inherit this bone's transformation.
| double FCCDIKChainLink::CurrentAngleDelta |
| FTransform FCCDIKChainLink::LocalTransform |
Transform of bone in local space. This is mutable as their component space changes or parents
| FTransform FCCDIKChainLink::Transform |
Transform of bone in component space.
| int32 FCCDIKChainLink::TransformIndex |
Transform Index that this control will output