UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCachedAnimRelevancyData Struct Reference

#include <CachedAnimData.h>

Public Member Functions

 FCachedAnimRelevancyData ()
 
ENGINE_API float GetRelevantAnimTime (UAnimInstance &InAnimInstance) const
 
ENGINE_API float GetRelevantAnimTimeRemaining (UAnimInstance &InAnimInstance) const
 
ENGINE_API float GetRelevantAnimTimeRemainingFraction (UAnimInstance &InAnimInstance) const
 

Public Attributes

FName StateMachineName
 
FName StateName
 

Constructor & Destructor Documentation

◆ FCachedAnimRelevancyData()

FCachedAnimRelevancyData::FCachedAnimRelevancyData ( )
inline

Member Function Documentation

◆ GetRelevantAnimTime()

float FCachedAnimRelevancyData::GetRelevantAnimTime ( UAnimInstance InAnimInstance) const

◆ GetRelevantAnimTimeRemaining()

float FCachedAnimRelevancyData::GetRelevantAnimTimeRemaining ( UAnimInstance InAnimInstance) const

◆ GetRelevantAnimTimeRemainingFraction()

float FCachedAnimRelevancyData::GetRelevantAnimTimeRemainingFraction ( UAnimInstance InAnimInstance) const

Member Data Documentation

◆ StateMachineName

FName FCachedAnimRelevancyData::StateMachineName

Name of StateMachine State is in

◆ StateName

FName FCachedAnimRelevancyData::StateName

Name of State to Cache


The documentation for this struct was generated from the following files: