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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CachedAnimData.h>
Public Member Functions | |
| FCachedAnimStateArray () | |
| ENGINE_API float | GetTotalWeight (UAnimInstance &InAnimInstance) const |
| ENGINE_API bool | IsFullWeight (UAnimInstance &InAnimInstance) const |
| ENGINE_API bool | IsRelevant (UAnimInstance &InAnimInstance) const |
Public Attributes | |
| TArray< FCachedAnimStateData > | States |
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inline |
| float FCachedAnimStateArray::GetTotalWeight | ( | UAnimInstance & | InAnimInstance | ) | const |
Returns the total local weight of all states. If the definition contains more than on state machine, the result can be larger than 1
| bool FCachedAnimStateArray::IsFullWeight | ( | UAnimInstance & | InAnimInstance | ) | const |
| bool FCachedAnimStateArray::IsRelevant | ( | UAnimInstance & | InAnimInstance | ) | const |
| TArray<FCachedAnimStateData> FCachedAnimStateArray::States |
Array of states