UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCachedAnimTransitionData Struct Reference

#include <CachedAnimData.h>

Public Member Functions

 FCachedAnimTransitionData ()
 
ENGINE_API float GetCrossfadeDuration (UAnimInstance &InAnimInstance) const
 
ENGINE_API float GetTimeElapsed (UAnimInstance &InAnimInstance) const
 
ENGINE_API float GetTimeElapsedFraction (UAnimInstance &InAnimInstance) const
 

Public Attributes

FName StateMachineName
 
FName FromStateName
 
FName ToStateName
 

Constructor & Destructor Documentation

◆ FCachedAnimTransitionData()

FCachedAnimTransitionData::FCachedAnimTransitionData ( )
inline

Member Function Documentation

◆ GetCrossfadeDuration()

float FCachedAnimTransitionData::GetCrossfadeDuration ( UAnimInstance InAnimInstance) const

◆ GetTimeElapsed()

float FCachedAnimTransitionData::GetTimeElapsed ( UAnimInstance InAnimInstance) const

◆ GetTimeElapsedFraction()

float FCachedAnimTransitionData::GetTimeElapsedFraction ( UAnimInstance InAnimInstance) const

Member Data Documentation

◆ FromStateName

FName FCachedAnimTransitionData::FromStateName

Name of From State to Cache

◆ StateMachineName

FName FCachedAnimTransitionData::StateMachineName

Name of StateMachine State is in

◆ ToStateName

FName FCachedAnimTransitionData::ToStateName

Name of To State to Cache


The documentation for this struct was generated from the following files: