UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCachedSkeletonCurveMapping Struct Reference

#include <BoneContainer.h>

Public Attributes

TArray< SmartName::UID_TypeUIDToArrayIndices
 
bool bIsDirty = true
 

Detailed Description

An array of cached curve remappings. This is used to remap curves between skeletons. It is used in the FBoneContainer and is generated using a lazy approach.

Member Data Documentation

◆ bIsDirty

bool FCachedSkeletonCurveMapping::bIsDirty = true

The mapping table used for mapping curves. This is indexed by UID and returns the curve index, or MAX_uint16 in case its not used.

◆ UIDToArrayIndices

TArray<SmartName::UID_Type> FCachedSkeletonCurveMapping::UIDToArrayIndices

The documentation for this struct was generated from the following file: