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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AISightTargetInterface.h>
Public Attributes | |
| FAISightQueryID | SightQueryID |
| FVector | ObserverLocation |
| const AActor * | IgnoreActor = nullptr |
| const bool * | bWasVisible = nullptr |
| const bool* FCanBeSeenFromContext::bWasVisible = nullptr |
If available, it is the previous visibility state
| const AActor* FCanBeSeenFromContext::IgnoreActor = nullptr |
The actor to ignore when doing test
| FVector FCanBeSeenFromContext::ObserverLocation |
The location of the observer
| FAISightQueryID FCanBeSeenFromContext::SightQueryID |
The query identifier used by the delegate call to find the appropriate query