UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCapturedCefBuffer Struct Reference

#include <CapturedCefBuffer.h>

Public Member Functions

bool SetBufferAsB8G8R8A8 (const void *InBufferB8G8R8A8, const int32 InBufferWidth, const int32 InBufferHeight, const float InViewportDPIScaleFactor, const bool bDoSkipBadBufferTest)
 
bool ClearBuffer ()
 
bool MaybeUpdatePaintObjects ()
 
bool ClearPaintObjects ()
 
int32 PaintCentered (const FGeometry &AllottedGeometry, FSlateWindowElementList &OutDrawElements, int32 LayerId, const FWidgetStyle &InWidgetStyle) const
 
bool HasPaintObjects () const
 

Member Function Documentation

◆ ClearBuffer()

bool FCapturedCefBuffer::ClearBuffer ( )

◆ ClearPaintObjects()

bool FCapturedCefBuffer::ClearPaintObjects ( )

◆ HasPaintObjects()

bool FCapturedCefBuffer::HasPaintObjects ( ) const

◆ MaybeUpdatePaintObjects()

bool FCapturedCefBuffer::MaybeUpdatePaintObjects ( )

◆ PaintCentered()

int32 FCapturedCefBuffer::PaintCentered ( const FGeometry AllottedGeometry,
FSlateWindowElementList OutDrawElements,
int32  LayerId,
const FWidgetStyle InWidgetStyle 
) const

◆ SetBufferAsB8G8R8A8()

bool FCapturedCefBuffer::SetBufferAsB8G8R8A8 ( const void InBufferB8G8R8A8,
const int32  InBufferWidth,
const int32  InBufferHeight,
const float  InViewportDPIScaleFactor,
const bool  bDoSkipBadBufferTest 
)

The documentation for this struct was generated from the following files: