UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FChaosVDCollisionChannelInfo Struct Reference

#include <ChaosVDCollisionDataWrappers.h>

Public Member Functions

CHAOSVDRUNTIME_API bool Serialize (FArchive &Ar)
 

Public Attributes

FString DisplayName
 
int32 CollisionChannel = INDEX_NONE
 
bool bIsTraceType = false
 

Detailed Description

Minimum amount of data needed to reconstruct Collision names in CVD based on already serialized flags

Member Function Documentation

◆ Serialize()

bool FChaosVDCollisionChannelInfo::Serialize ( FArchive Ar)

Member Data Documentation

◆ bIsTraceType

bool FChaosVDCollisionChannelInfo::bIsTraceType = false

◆ CollisionChannel

int32 FChaosVDCollisionChannelInfo::CollisionChannel = INDEX_NONE

◆ DisplayName

FString FChaosVDCollisionChannelInfo::DisplayName

The documentation for this struct was generated from the following files: