UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FChaosVDCollisionMaterial Struct Reference

#include <ChaosVDCollisionDataWrappers.h>

Public Member Functions

bool Serialize (FArchive &Ar)
 

Public Attributes

int32 FaceIndex = INDEX_NONE
 
float MaterialDynamicFriction = 0.0f
 
float MaterialStaticFriction = 0.0f
 
float MaterialRestitution = 0.0f
 
float DynamicFriction = 0.0f
 
float StaticFriction = 0.0f
 
float Restitution = 0.0f
 
float RestitutionThreshold = 0.0f
 
float InvMassScale0 = 0.0f
 
float InvMassScale1 = 0.0f
 
float InvInertiaScale0 = 0.0f
 
float InvInertiaScale1 = 0.0f
 

Member Function Documentation

◆ Serialize()

bool FChaosVDCollisionMaterial::Serialize ( FArchive Ar)

Member Data Documentation

◆ DynamicFriction

float FChaosVDCollisionMaterial::DynamicFriction = 0.0f

◆ FaceIndex

int32 FChaosVDCollisionMaterial::FaceIndex = INDEX_NONE

◆ InvInertiaScale0

float FChaosVDCollisionMaterial::InvInertiaScale0 = 0.0f

◆ InvInertiaScale1

float FChaosVDCollisionMaterial::InvInertiaScale1 = 0.0f

◆ InvMassScale0

float FChaosVDCollisionMaterial::InvMassScale0 = 0.0f

◆ InvMassScale1

float FChaosVDCollisionMaterial::InvMassScale1 = 0.0f

◆ MaterialDynamicFriction

float FChaosVDCollisionMaterial::MaterialDynamicFriction = 0.0f

◆ MaterialRestitution

float FChaosVDCollisionMaterial::MaterialRestitution = 0.0f

◆ MaterialStaticFriction

float FChaosVDCollisionMaterial::MaterialStaticFriction = 0.0f

◆ Restitution

float FChaosVDCollisionMaterial::Restitution = 0.0f

◆ RestitutionThreshold

float FChaosVDCollisionMaterial::RestitutionThreshold = 0.0f

◆ StaticFriction

float FChaosVDCollisionMaterial::StaticFriction = 0.0f

The documentation for this struct was generated from the following files: