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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ChaosVDParticleDataWrapper.h>
Inheritance diagram for FChaosVDParticleCluster:Public Member Functions | |
| FChaosVDParticleCluster () | |
| CHAOSVDRUNTIME_API bool | Serialize (FArchive &Ar) |
| template<typename TOther > | |
| void | CopyFrom (const TOther &Other) |
| template<typename TOther > | |
| void | CopyTo (TOther &Other) const |
Public Member Functions inherited from FChaosVDWrapperDataBase | |
| virtual | ~FChaosVDWrapperDataBase ()=default |
| virtual bool | HasValidData () const |
| void | MarkAsValid () |
Public Attributes | |
| int32 | ParentParticleID = INDEX_NONE |
| int32 | NumChildren = INDEX_NONE |
| FTransform | ChildToParent |
| int32 | ClusterGroupIndex = INDEX_NONE |
| bool | bInternalCluster = false |
| float | CollisionImpulse = 0.0f |
| float | ExternalStrains = 0.0f |
| float | InternalStrains = 0.0f |
| float | Strain = 0.0f |
| TArray< FChaosVDConnectivityEdge > | ConnectivityEdges |
| bool | bIsAnchored = false |
| bool | bUnbreakable = false |
| bool | bIsChildToParentLocked = false |
Additional Inherited Members | |
Protected Attributes inherited from FChaosVDWrapperDataBase | |
| bool | bHasValidData = false |
Structure contained data from a Clustered Particle. Used to be able to show the values in the editor and allow changes via the Property Editor.
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inline |
| FTransform FChaosVDParticleCluster::ChildToParent |
| int32 FChaosVDParticleCluster::ClusterGroupIndex = INDEX_NONE |
| float FChaosVDParticleCluster::CollisionImpulse = 0.0f |
| TArray<FChaosVDConnectivityEdge> FChaosVDParticleCluster::ConnectivityEdges |
| float FChaosVDParticleCluster::ExternalStrains = 0.0f |
| float FChaosVDParticleCluster::InternalStrains = 0.0f |
| int32 FChaosVDParticleCluster::NumChildren = INDEX_NONE |
| int32 FChaosVDParticleCluster::ParentParticleID = INDEX_NONE |
| float FChaosVDParticleCluster::Strain = 0.0f |