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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ChaosVDParticleDataWrapper.h>
Inheritance diagram for FChaosVDParticleDynamics:Public Member Functions | |
| FChaosVDParticleDynamics () | |
| CHAOSVDRUNTIME_API bool | Serialize (FArchive &Ar) |
| template<typename TOther > | |
| void | CopyFrom (TOther &Other) |
| template<typename TOther > | |
| void | CopyTo (TOther &Other) const |
Public Member Functions inherited from FChaosVDWrapperDataBase | |
| virtual | ~FChaosVDWrapperDataBase ()=default |
| virtual bool | HasValidData () const |
| void | MarkAsValid () |
Public Attributes | |
| FVector | MAcceleration = FVector(ForceInit) |
| FVector | MAngularAcceleration = FVector(ForceInit) |
| FVector | MLinearImpulseVelocity = FVector(ForceInit) |
| FVector | MAngularImpulseVelocity = FVector(ForceInit) |
Additional Inherited Members | |
Protected Attributes inherited from FChaosVDWrapperDataBase | |
| bool | bHasValidData = false |
Simplified UStruct version of FParticleDynamics. Used to be able to show the values in the editor and allow changes via the Property Editor.
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