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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ChaosVDParticleDataWrapper.h>
Inheritance diagram for FChaosVDParticlePositionRotation:Public Types | |
| enum class | EAccessorType { PQ , XR } |
Public Member Functions | |
| FChaosVDParticlePositionRotation () | |
| template<typename OtherType , EAccessorType AccessorType> | |
| void | CopyFrom (const OtherType &Other) |
| template<typename OtherType , EAccessorType AccessorType> | |
| void | CopyTo (OtherType &Other) const |
| CHAOSVDRUNTIME_API bool | Serialize (FArchive &Ar) |
Public Member Functions inherited from FChaosVDWrapperDataBase | |
| virtual | ~FChaosVDWrapperDataBase ()=default |
| virtual bool | HasValidData () const |
| void | MarkAsValid () |
Public Attributes | |
| FVector | MX = FVector(ForceInit) |
| FQuat | MR = FQuat(ForceInit) |
Additional Inherited Members | |
Protected Attributes inherited from FChaosVDWrapperDataBase | |
| bool | bHasValidData = false |
Simplified UStruct version of FParticlePositionRotation. Used to be able to show the values in the editor and allow changes via the Property Editor.
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strong |
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inline |