UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FChaosVDParticleVelocities Struct Reference

#include <ChaosVDParticleDataWrapper.h>

+ Inheritance diagram for FChaosVDParticleVelocities:

Public Member Functions

 FChaosVDParticleVelocities ()
 
CHAOSVDRUNTIME_API bool Serialize (FArchive &Ar)
 
template<typename TOther >
void CopyFrom (const TOther &Other)
 
template<typename TOther >
void CopyTo (TOther &Other) const
 
- Public Member Functions inherited from FChaosVDWrapperDataBase
virtual ~FChaosVDWrapperDataBase ()=default
 
virtual bool HasValidData () const
 
void MarkAsValid ()
 

Public Attributes

FVector MV = FVector(ForceInit)
 
FVector MW = FVector(ForceInit)
 

Additional Inherited Members

- Protected Attributes inherited from FChaosVDWrapperDataBase
bool bHasValidData = false
 

Detailed Description

Simplified UStruct version of FParticleVelocities. Used to be able to show the values in the editor and allow changes via the Property Editor.

Constructor & Destructor Documentation

◆ FChaosVDParticleVelocities()

FChaosVDParticleVelocities::FChaosVDParticleVelocities ( )
inline

Member Function Documentation

◆ CopyFrom()

template<typename TOther >
void FChaosVDParticleVelocities::CopyFrom ( const TOther Other)
inline

◆ CopyTo()

template<typename TOther >
void FChaosVDParticleVelocities::CopyTo ( TOther Other) const
inline

◆ Serialize()

bool FChaosVDParticleVelocities::Serialize ( FArchive Ar)

Member Data Documentation

◆ MV

FVector FChaosVDParticleVelocities::MV = FVector(ForceInit)

◆ MW

FVector FChaosVDParticleVelocities::MW = FVector(ForceInit)

The documentation for this struct was generated from the following files: