UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FChaosVDShapeCollisionData Struct Reference

#include <ChaosVDCollisionDataWrappers.h>

Public Member Functions

CHAOSVDRUNTIME_API bool Serialize (FArchive &Ar)
 
CHAOSVDRUNTIME_API bool operator== (const FChaosVDShapeCollisionData &Other) const
 

Public Attributes

EChaosVDCollisionTraceFlag CollisionTraceType = EChaosVDCollisionTraceFlag::UseDefault
 
uint8 bSimCollision: 1 = false
 
uint8 bQueryCollision: 1 = false
 
uint8 bIsProbe: 1 = false
 
FChaosVDCollisionFilterData QueryData
 
FChaosVDCollisionFilterData SimData
 
bool bIsComplex = false
 
bool bIsValid = false
 

Member Function Documentation

◆ operator==()

bool FChaosVDShapeCollisionData::operator== ( const FChaosVDShapeCollisionData Other) const

◆ Serialize()

bool FChaosVDShapeCollisionData::Serialize ( FArchive Ar)

Member Data Documentation

◆ bIsComplex

bool FChaosVDShapeCollisionData::bIsComplex = false

◆ bIsProbe

uint8 FChaosVDShapeCollisionData::bIsProbe

◆ bIsValid

bool FChaosVDShapeCollisionData::bIsValid = false

◆ bQueryCollision

uint8 FChaosVDShapeCollisionData::bQueryCollision

◆ bSimCollision

uint8 FChaosVDShapeCollisionData::bSimCollision

◆ CollisionTraceType

EChaosVDCollisionTraceFlag FChaosVDShapeCollisionData::CollisionTraceType = EChaosVDCollisionTraceFlag::UseDefault

◆ QueryData

FChaosVDCollisionFilterData FChaosVDShapeCollisionData::QueryData

◆ SimData

FChaosVDCollisionFilterData FChaosVDShapeCollisionData::SimData

The documentation for this struct was generated from the following files: