UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClassExclusionData Struct Reference

Public Member Functions

bool IsExcluded (UClass *InClass)
 
void UpdateExclusionList (const TArray< FString > &InClassNames, const TArray< FString > &InPackageShortNames)
 

Public Attributes

TSet< FNameExcludedClassNames
 
TSet< FNameExcludedPackageShortNames
 
TSet< FNameCachedExcludeList
 
TSet< FNameCachedIncludeList
 

Detailed Description

Helper class for tracking the list of classes excluded on a certain target system (client/server)

Member Function Documentation

◆ IsExcluded()

bool FClassExclusionData::IsExcluded ( UClass InClass)
inline

◆ UpdateExclusionList()

void FClassExclusionData::UpdateExclusionList ( const TArray< FString > &  InClassNames,
const TArray< FString > &  InPackageShortNames 
)
inline

Member Data Documentation

◆ CachedExcludeList

TSet<FName> FClassExclusionData::CachedExcludeList

◆ CachedIncludeList

TSet<FName> FClassExclusionData::CachedIncludeList

◆ ExcludedClassNames

TSet<FName> FClassExclusionData::ExcludedClassNames

◆ ExcludedPackageShortNames

TSet<FName> FClassExclusionData::ExcludedPackageShortNames

The documentation for this struct was generated from the following file: