UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClipStateHandle Struct Reference

#include <Clipping.h>

Public Member Functions

 FClipStateHandle ()
 
int32 GetPrecachedClipIndex () const
 
const FSlateClippingStateGetCachedClipState () const
 
bool operator== (const FClipStateHandle &Other) const
 
void SetPreCachedClipIndex (int32 InClipIndex)
 
void SetCachedClipState (const FSlateClippingState *CachedState)
 

Constructor & Destructor Documentation

◆ FClipStateHandle()

FClipStateHandle::FClipStateHandle ( )
inline

Member Function Documentation

◆ GetCachedClipState()

const FSlateClippingState * FClipStateHandle::GetCachedClipState ( ) const
inline

◆ GetPrecachedClipIndex()

int32 FClipStateHandle::GetPrecachedClipIndex ( ) const
inline

◆ operator==()

bool FClipStateHandle::operator== ( const FClipStateHandle Other) const
inline

◆ SetCachedClipState()

void FClipStateHandle::SetCachedClipState ( const FSlateClippingState CachedState)
inline

◆ SetPreCachedClipIndex()

void FClipStateHandle::SetPreCachedClipIndex ( int32  InClipIndex)
inline

The documentation for this struct was generated from the following file: