◆ GetCenterAlignedOrigin()
| FVector FClipmapLevelGeometry::GetCenterAlignedOrigin |
( |
| ) |
const |
|
inline |
Shift the cell grid such that the center of a cell on this level lines up with the center of a cell on every level below this one.
◆ CellSize
| FVector FClipmapLevelGeometry::CellSize |
Worldspace length of each cell on this level.
◆ Size
| FVector FClipmapLevelGeometry::Size |
Worldspace length of this level on each axis.
◆ SnappedOrigin
| FVector FClipmapLevelGeometry::SnappedOrigin |
Origin point, snapped to the cell grid of this level with floor().
The documentation for this struct was generated from the following file: