UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClosestPhysicsObjectResult Struct Reference

#include <PhysicsObjectInterface.h>

Public Member Functions

 operator bool () const
 
bool IsValid () const
 
CHAOS_API FName HitName () const
 

Public Attributes

Chaos::FPhysicsObjectHandle PhysicsObject = nullptr
 
FVector ClosestLocation
 
double ClosestDistance = 0.0
 

Member Function Documentation

◆ HitName()

FName FClosestPhysicsObjectResult::HitName ( ) const

◆ IsValid()

bool FClosestPhysicsObjectResult::IsValid ( ) const
inline

◆ operator bool()

FClosestPhysicsObjectResult::operator bool ( ) const
inline

Member Data Documentation

◆ ClosestDistance

double FClosestPhysicsObjectResult::ClosestDistance = 0.0

◆ ClosestLocation

FVector FClosestPhysicsObjectResult::ClosestLocation

◆ PhysicsObject

Chaos::FPhysicsObjectHandle FClosestPhysicsObjectResult::PhysicsObject = nullptr

The documentation for this struct was generated from the following files: