UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClusterUnionBoneData Struct Reference

#include <ClusterUnionComponent.h>

Public Member Functions

 FClusterUnionBoneData ()=default
 
 FClusterUnionBoneData (int32 InBoneId)
 
 FClusterUnionBoneData (int32 InBoneId, Chaos::FUniqueIdx InParticleID)
 
bool operator== (const FClusterUnionBoneData &Other) const
 
bool operator!= (const FClusterUnionBoneData &Other) const
 

Public Attributes

int32 ID = INDEX_NONE
 
Chaos::FUniqueIdx ParticleID
 

Friends

uint32 GetTypeHash (const FClusterUnionBoneData &Data)
 

Constructor & Destructor Documentation

◆ FClusterUnionBoneData() [1/3]

FClusterUnionBoneData::FClusterUnionBoneData ( )
default

◆ FClusterUnionBoneData() [2/3]

FClusterUnionBoneData::FClusterUnionBoneData ( int32  InBoneId)
inline

◆ FClusterUnionBoneData() [3/3]

FClusterUnionBoneData::FClusterUnionBoneData ( int32  InBoneId,
Chaos::FUniqueIdx  InParticleID 
)
inline

Member Function Documentation

◆ operator!=()

bool FClusterUnionBoneData::operator!= ( const FClusterUnionBoneData Other) const
inline

◆ operator==()

bool FClusterUnionBoneData::operator== ( const FClusterUnionBoneData Other) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FClusterUnionBoneData Data)
friend

Member Data Documentation

◆ ID

int32 FClusterUnionBoneData::ID = INDEX_NONE

◆ ParticleID

Chaos::FUniqueIdx FClusterUnionBoneData::ParticleID

The documentation for this struct was generated from the following file: