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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderCodeLibrary.h>
Public Member Functions | |
| bool | operator== (const FCompactFullName &Other) const |
| RENDERCORE_API FString | ToString () const |
| RENDERCORE_API FString | ToStringPathOnly () const |
| RENDERCORE_API void | AppendString (FStringBuilderBase &Out) const |
| RENDERCORE_API void | AppendString (FAnsiStringBuilderBase &Out) const |
| RENDERCORE_API void | ParseFromString (const FStringView &Src) |
Public Attributes | |
| TArray< FName, TInlineAllocator< 16 > > | ObjectClassAndPath |
Friends | |
| RENDERCORE_API uint32 | GetTypeHash (const FCompactFullName &A) |
| void FCompactFullName::AppendString | ( | FAnsiStringBuilderBase & | Out | ) | const |
| void FCompactFullName::AppendString | ( | FStringBuilderBase & | Out | ) | const |
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inline |
| void FCompactFullName::ParseFromString | ( | const FStringView & | Src | ) |
| FString FCompactFullName::ToString | ( | ) | const |
| FString FCompactFullName::ToStringPathOnly | ( | ) | const |
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friend |
| TArray<FName, TInlineAllocator<16> > FCompactFullName::ObjectClassAndPath |