UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCompactFullName Struct Reference

#include <ShaderCodeLibrary.h>

Public Member Functions

bool operator== (const FCompactFullName &Other) const
 
RENDERCORE_API FString ToString () const
 
RENDERCORE_API FString ToStringPathOnly () const
 
RENDERCORE_API void AppendString (FStringBuilderBase &Out) const
 
RENDERCORE_API void AppendString (FAnsiStringBuilderBase &Out) const
 
RENDERCORE_API void ParseFromString (const FStringView &Src)
 

Public Attributes

TArray< FName, TInlineAllocator< 16 > > ObjectClassAndPath
 

Friends

RENDERCORE_API uint32 GetTypeHash (const FCompactFullName &A)
 

Member Function Documentation

◆ AppendString() [1/2]

void FCompactFullName::AppendString ( FAnsiStringBuilderBase Out) const

◆ AppendString() [2/2]

void FCompactFullName::AppendString ( FStringBuilderBase Out) const

◆ operator==()

bool FCompactFullName::operator== ( const FCompactFullName Other) const
inline

◆ ParseFromString()

void FCompactFullName::ParseFromString ( const FStringView Src)

◆ ToString()

FString FCompactFullName::ToString ( ) const

◆ ToStringPathOnly()

FString FCompactFullName::ToStringPathOnly ( ) const

Friends And Related Symbol Documentation

◆ GetTypeHash

RENDERCORE_API uint32 GetTypeHash ( const FCompactFullName A)
friend

Member Data Documentation

◆ ObjectClassAndPath

TArray<FName, TInlineAllocator<16> > FCompactFullName::ObjectClassAndPath

The documentation for this struct was generated from the following files: