UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCompareRenderAssetByRetentionPriority Struct Reference

#include <AsyncTextureStreaming.h>

Public Member Functions

 FCompareRenderAssetByRetentionPriority (const TArray< FStreamingRenderAsset > &InStreamingRenderAssets)
 
FORCEINLINE bool operator() (int32 IndexA, int32 IndexB) const
 

Public Attributes

const TArray< FStreamingRenderAsset > & StreamingRenderAssets
 

Constructor & Destructor Documentation

◆ FCompareRenderAssetByRetentionPriority()

FCompareRenderAssetByRetentionPriority::FCompareRenderAssetByRetentionPriority ( const TArray< FStreamingRenderAsset > &  InStreamingRenderAssets)
inline

Member Function Documentation

◆ operator()()

FORCEINLINE bool FCompareRenderAssetByRetentionPriority::operator() ( int32  IndexA,
int32  IndexB 
) const
inline

Member Data Documentation

◆ StreamingRenderAssets

const TArray<FStreamingRenderAsset>& FCompareRenderAssetByRetentionPriority::StreamingRenderAssets

The documentation for this struct was generated from the following file: