UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FComponentInstanceSharingData Struct Reference

#include <InstancedStaticMesh.h>

Public Member Functions

 FComponentInstanceSharingData ()
 

Public Attributes

UInstancedStaticMeshComponentComponent
 
UTextureLightMapTexture
 
UTextureShadowMapTexture
 

Detailed Description

Structure that maps a component to it's lighting/instancing specific data which must be the same between all instances that are bound to that component.

Constructor & Destructor Documentation

◆ FComponentInstanceSharingData()

FComponentInstanceSharingData::FComponentInstanceSharingData ( )
inline

Member Data Documentation

◆ Component

UInstancedStaticMeshComponent* FComponentInstanceSharingData::Component

The component that is associated (owns) this data

◆ LightMapTexture

UTexture* FComponentInstanceSharingData::LightMapTexture

Light map texture

◆ ShadowMapTexture

UTexture* FComponentInstanceSharingData::ShadowMapTexture

Shadow map texture (or NULL if no shadow map)


The documentation for this struct was generated from the following file: