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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedStaticMesh.h>
Public Member Functions | |
| FComponentInstanceSharingData () | |
Public Attributes | |
| UInstancedStaticMeshComponent * | Component |
| UTexture * | LightMapTexture |
| UTexture * | ShadowMapTexture |
Structure that maps a component to it's lighting/instancing specific data which must be the same between all instances that are bound to that component.
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inline |
| UInstancedStaticMeshComponent* FComponentInstanceSharingData::Component |
The component that is associated (owns) this data
| UTexture* FComponentInstanceSharingData::LightMapTexture |
Light map texture
| UTexture* FComponentInstanceSharingData::ShadowMapTexture |
Shadow map texture (or NULL if no shadow map)