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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneMaterialTrack.h>
Public Member Functions | |
| FString | ToString () const |
Public Attributes | |
| FName | MaterialSlotName |
| int32 | MaterialSlotIndex = 0 |
| EComponentMaterialType | MaterialType = EComponentMaterialType::Empty |
Friends | |
| uint32 | GetTypeHash (const FComponentMaterialInfo &In) |
| bool | operator== (const FComponentMaterialInfo &A, const FComponentMaterialInfo &B) |
Contains what is necessary to uniquely identify a material on a component, whether that be an indexed material, one with a slot name, or an overlay material.
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inline |
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friend |
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friend |
| int32 FComponentMaterialInfo::MaterialSlotIndex = 0 |
| FName FComponentMaterialInfo::MaterialSlotName |
| EComponentMaterialType FComponentMaterialInfo::MaterialType = EComponentMaterialType::Empty |