UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FConfigLayer Struct Reference

#include <ConfigTypes.h>

Public Attributes

const TCHAREditorName
 
const TCHARPath
 
EConfigLayerFlags Flag
 
uint8 bHasCheckedExist = false
 
uint8 bExists = false
 

Detailed Description

Structure to define all the layers of the config system. Layers can be expanded by expansion files (NoRedist, etc), or by ini platform parents

Member Data Documentation

◆ bExists

uint8 FConfigLayer::bExists = false

◆ bHasCheckedExist

uint8 FConfigLayer::bHasCheckedExist = false

◆ EditorName

const TCHAR* FConfigLayer::EditorName

◆ Flag

EConfigLayerFlags FConfigLayer::Flag

◆ Path

const TCHAR* FConfigLayer::Path

The documentation for this struct was generated from the following file: