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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ConfigTypes.h>
Public Attributes | |
| const TCHAR * | EditorName |
| const TCHAR * | Path |
| EConfigLayerFlags | Flag |
| uint8 | bHasCheckedExist = false |
| uint8 | bExists = false |
Structure to define all the layers of the config system. Layers can be expanded by expansion files (NoRedist, etc), or by ini platform parents
| const TCHAR* FConfigLayer::EditorName |
| EConfigLayerFlags FConfigLayer::Flag |
| const TCHAR* FConfigLayer::Path |