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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DependencyBuilder.h>
Public Member Functions | |
| FConstraintDependencyScope (UTickableTransformConstraint *InConstraint, UWorld *InWorld=nullptr) | |
| ~FConstraintDependencyScope () | |
FConstraintDependencyScope provides a way to build constraint dependencies when the constraint is not valid when added to the subsystem but after (when resolving sequencer or control rig bindings). The dependencies will be built on destruction if the constraint's validity changed within the lifetime of that object.
| FConstraintDependencyScope::FConstraintDependencyScope | ( | UTickableTransformConstraint * | InConstraint, |
| UWorld * | InWorld = nullptr |
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| ) |
| FConstraintDependencyScope::~FConstraintDependencyScope | ( | ) |