UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCrashProperty Struct Reference

#include <CrashDescription.h>

Public Member Functions

FCrashPropertyoperator= (const FString &NewValue)
 
FCrashPropertyoperator= (const TCHAR *NewValue)
 
FCrashPropertyoperator= (const TArray< FString > &NewValue)
 
FCrashPropertyoperator= (const bool NewValue)
 
FCrashPropertyoperator= (const int64 NewValue)
 
const FString & AsString () const
 
bool AsBool () const
 
int64 AsInt64 () const
 

Protected Member Functions

 FCrashProperty (const FString &InMainCategory, const FString &InSecondCategory, FPrimaryCrashProperties *InOwner)
 

Protected Attributes

FPrimaryCrashPropertiesOwner
 
FString CachedValue
 
FString MainCategory
 
FString SecondCategory
 
bool bSet
 

Friends

struct FPrimaryCrashProperties
 

Detailed Description

Simple crash property. Only for string values.

Constructor & Destructor Documentation

◆ FCrashProperty()

FCrashProperty::FCrashProperty ( const FString &  InMainCategory,
const FString &  InSecondCategory,
FPrimaryCrashProperties InOwner 
)
protected

Initialization constructor.

Member Function Documentation

◆ AsBool()

bool FCrashProperty::AsBool ( ) const

Getter for bool.

◆ AsInt64()

int64 FCrashProperty::AsInt64 ( ) const

Getter for int64.

◆ AsString()

const FString & FCrashProperty::AsString ( ) const

Getter for string, default.

◆ operator=() [1/5]

FCrashProperty & FCrashProperty::operator= ( const bool  NewValue)

Assignment operator for bool.

◆ operator=() [2/5]

FCrashProperty & FCrashProperty::operator= ( const FString &  NewValue)

Assignment operator for string.

◆ operator=() [3/5]

FCrashProperty & FCrashProperty::operator= ( const int64  NewValue)

Assignment operator for int64.

◆ operator=() [4/5]

FCrashProperty & FCrashProperty::operator= ( const TArray< FString > &  NewValue)

Assignment operator for arrays.

◆ operator=() [5/5]

FCrashProperty & FCrashProperty::operator= ( const TCHAR NewValue)

Assignment operator for TCHAR*.

Friends And Related Symbol Documentation

◆ FPrimaryCrashProperties

Member Data Documentation

◆ bSet

bool FCrashProperty::bSet
mutableprotected

◆ CachedValue

FString FCrashProperty::CachedValue
mutableprotected

Cached value of the property.

◆ MainCategory

FString FCrashProperty::MainCategory
protected

Main category in the crash context.

◆ Owner

FPrimaryCrashProperties* FCrashProperty::Owner
protected

Owner of the property.

◆ SecondCategory

FString FCrashProperty::SecondCategory
protected

Second category in the crash context.


The documentation for this struct was generated from the following files: