UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCrashPropertyXmlNode Struct Reference

#include <CrashDescription.h>

Public Member Functions

FCrashPropertyXmlNodeoperator= (const FXmlNode *Node)
 

Protected Member Functions

 FCrashPropertyXmlNode (const FString &InMainCategory, const FString &InSecondCategory, FPrimaryCrashProperties *InOwner)
 

Protected Attributes

FPrimaryCrashPropertiesOwner
 
FString MainCategory
 
FString SecondCategory
 
bool bSet
 

Friends

struct FPrimaryCrashProperties
 

Constructor & Destructor Documentation

◆ FCrashPropertyXmlNode()

FCrashPropertyXmlNode::FCrashPropertyXmlNode ( const FString &  InMainCategory,
const FString &  InSecondCategory,
FPrimaryCrashProperties InOwner 
)
protected

Initialization constructor.

Member Function Documentation

◆ operator=()

FCrashPropertyXmlNode & FCrashPropertyXmlNode::operator= ( const FXmlNode Node)

Assignment operator for .

Friends And Related Symbol Documentation

◆ FPrimaryCrashProperties

Member Data Documentation

◆ bSet

bool FCrashPropertyXmlNode::bSet
mutableprotected

◆ MainCategory

FString FCrashPropertyXmlNode::MainCategory
protected

Main category in the crash context.

◆ Owner

FPrimaryCrashProperties* FCrashPropertyXmlNode::Owner
protected

Owner of the property.

◆ SecondCategory

FString FCrashPropertyXmlNode::SecondCategory
protected

Second category in the crash context.


The documentation for this struct was generated from the following files: