UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCurveTrack Struct Reference

#include <AnimSequence.h>

Public Member Functions

ENGINE_API bool IsValidCurveTrack ()
 
ENGINE_API bool CompressCurveWeights ()
 

Public Attributes

FName CurveName
 
TArray< floatCurveWeights
 

Detailed Description

Key frame curve data for one track CurveName: Morph Target Name CurveWeights: List of weights for each frame

Member Function Documentation

◆ CompressCurveWeights()

bool FCurveTrack::CompressCurveWeights ( )

This is very simple cut to 1 key method if all is same since I see so many redundant same value in every frame Eventually this can get more complicated Will return true if compressed to 1. Return false otherwise

◆ IsValidCurveTrack()

bool FCurveTrack::IsValidCurveTrack ( )

Returns true if valid curve weight exists in the array

Member Data Documentation

◆ CurveName

FName FCurveTrack::CurveName

◆ CurveWeights

TArray<float> FCurveTrack::CurveWeights

The documentation for this struct was generated from the following files: