UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FCustomPrimitiveData Struct Reference

#include <SceneTypes.h>

Public Member Functions

bool operator== (const FCustomPrimitiveData &Other) const
 

Public Attributes

TArray< floatData
 

Static Public Attributes

static constexpr int32 NumCustomPrimitiveDataFloat4s = 9
 
static constexpr int32 NumCustomPrimitiveDataFloats = NumCustomPrimitiveDataFloat4s * 4
 

Detailed Description

Custom primitive data payload.

Member Function Documentation

◆ operator==()

bool FCustomPrimitiveData::operator== ( const FCustomPrimitiveData Other) const
inline

Member Data Documentation

◆ Data

TArray<float> FCustomPrimitiveData::Data

◆ NumCustomPrimitiveDataFloat4s

constexpr int32 FCustomPrimitiveData::NumCustomPrimitiveDataFloat4s = 9
staticconstexpr

◆ NumCustomPrimitiveDataFloats

constexpr int32 FCustomPrimitiveData::NumCustomPrimitiveDataFloats = NumCustomPrimitiveDataFloat4s * 4
staticconstexpr

The documentation for this struct was generated from the following file: