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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneTypes.h>
Public Member Functions | |
| bool | operator== (const FCustomPrimitiveData &Other) const |
Public Attributes | |
| TArray< float > | Data |
Static Public Attributes | |
| static constexpr int32 | NumCustomPrimitiveDataFloat4s = 9 |
| static constexpr int32 | NumCustomPrimitiveDataFloats = NumCustomPrimitiveDataFloat4s * 4 |
Custom primitive data payload.
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inline |
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staticconstexpr |