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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UnrealType.h>
Public Member Functions | |
| FCustomPropertyListNode (FProperty *InProperty=nullptr, int32 InArrayIndex=0) | |
Static Public Member Functions | |
| static FProperty * | GetNextPropertyAndAdvance (const FCustomPropertyListNode *&Node) |
Public Attributes | |
| FProperty * | Property |
| int32 | ArrayIndex |
| struct FCustomPropertyListNode * | SubPropertyList |
| struct FCustomPropertyListNode * | PropertyListNext |
Describes a single node in a custom property list.
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inline |
Default constructor.
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inlinestatic |
Convenience method to return the next property in the list and advance the given ptr.
| int32 FCustomPropertyListNode::ArrayIndex |
Used to identify which array index is specifically being referenced if this is an array property. Defaults to 0.
| FProperty* FCustomPropertyListNode::Property |
The property that's being referenced at this node.
| struct FCustomPropertyListNode* FCustomPropertyListNode::PropertyListNext |
Points to the next node in the list.
| struct FCustomPropertyListNode* FCustomPropertyListNode::SubPropertyList |
If this node represents a struct property, this may contain a "sub" property list for the struct itself.