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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11Util.h>
Public Member Functions | |
| FD3D11LockedData () | |
| void | AllocData (uint32 Size) |
| void | SetData (void *InData) |
| uint8 * | GetData () const |
| void | FreeData () |
Public Attributes | |
| TRefCountPtr< ID3D11Resource > | StagingResource |
| uint32 | Pitch |
| uint32 | DepthPitch |
| bool | bLockDeferred |
Information about a D3D resource that is currently locked.
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inline |
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inline |
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inline |
| bool FD3D11LockedData::bLockDeferred |
| uint32 FD3D11LockedData::DepthPitch |
| uint32 FD3D11LockedData::Pitch |
| TRefCountPtr<ID3D11Resource> FD3D11LockedData::StagingResource |