UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12DescriptorHeap Member List

This is the complete list of members for FD3D12DescriptorHeap, including all inherited members.

AddRef() constFThreadSafeRefCountedObjectinline
CanBePooled() constFD3D12DescriptorHeapinline
FD3D12DescriptorHeap()=deleteFD3D12DescriptorHeap
FD3D12DescriptorHeap(FD3D12Device *InDevice, TRefCountPtr< ID3D12DescriptorHeap > &&InHeap, uint32 InNumDescriptors, ERHIDescriptorHeapType InType, ED3D12DescriptorHeapFlags InFlags, bool bInIsGlobal)FD3D12DescriptorHeap
FD3D12DescriptorHeap(FD3D12DescriptorHeap *SubAllocateSourceHeap, uint32 InOffset, uint32 InNumDescriptors)FD3D12DescriptorHeap
FD3D12DeviceChild(FD3D12Device *InParent=nullptr)FD3D12DeviceChildinline
FThreadSafeRefCountedObject()=defaultFThreadSafeRefCountedObject
FThreadSafeRefCountedObject(const FThreadSafeRefCountedObject &Rhs)=deleteFThreadSafeRefCountedObject
GetCPUSlotHandle(uint32 Slot) constFD3D12DescriptorHeapinline
GetDescriptorSize() constFD3D12DescriptorHeapinline
GetDescriptorTypeMask() constFD3D12DescriptorHeapinline
GetFlags() constFD3D12DescriptorHeapinline
GetGPUSlotHandle(uint32 Slot) constFD3D12DescriptorHeapinline
GetHeap() constFD3D12DescriptorHeapinline
GetMemorySize() constFD3D12DescriptorHeapinline
GetNumDescriptors() constFD3D12DescriptorHeapinline
GetOffset() constFD3D12DescriptorHeapinline
GetParentDevice() constFD3D12DeviceChildinline
GetParentDevice_Unsafe() constFD3D12DeviceChildinline
GetRefCount() constFThreadSafeRefCountedObjectinline
GetType() constFD3D12DescriptorHeapinline
IsGlobal() constFD3D12DescriptorHeapinline
IsSuballocation() constFD3D12DescriptorHeapinline
operator=(const FThreadSafeRefCountedObject &Rhs)=deleteFThreadSafeRefCountedObject
ParentFD3D12DeviceChildprotected
Release() constFThreadSafeRefCountedObjectinline
~FD3D12DescriptorHeap()FD3D12DescriptorHeap
~FThreadSafeRefCountedObject()FThreadSafeRefCountedObjectinlinevirtual