UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12ExplicitDescriptorCache::FDescriptorSlotRange Struct Reference

#include <D3D12ExplicitDescriptorCache.h>

Public Member Functions

 FDescriptorSlotRange ()=default
 
 FDescriptorSlotRange (int32 BaseIndex, int32 Count)
 
int32 Allocate (int32 Count)
 

Public Attributes

int32 Begin = 0
 
int32 Cursor = 0
 
int32 End = 0
 

Constructor & Destructor Documentation

◆ FDescriptorSlotRange() [1/2]

FD3D12ExplicitDescriptorCache::FDescriptorSlotRange::FDescriptorSlotRange ( )
default

◆ FDescriptorSlotRange() [2/2]

FD3D12ExplicitDescriptorCache::FDescriptorSlotRange::FDescriptorSlotRange ( int32  BaseIndex,
int32  Count 
)
inline

Member Function Documentation

◆ Allocate()

int32 FD3D12ExplicitDescriptorCache::FDescriptorSlotRange::Allocate ( int32  Count)
inline

Member Data Documentation

◆ Begin

int32 FD3D12ExplicitDescriptorCache::FDescriptorSlotRange::Begin = 0

◆ Cursor

int32 FD3D12ExplicitDescriptorCache::FDescriptorSlotRange::Cursor = 0

◆ End

int32 FD3D12ExplicitDescriptorCache::FDescriptorSlotRange::End = 0

The documentation for this struct was generated from the following file: