UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12ExplicitDescriptorHeapCache::FEntry Struct Reference

#include <D3D12ExplicitDescriptorCache.h>

Public Attributes

ID3D12DescriptorHeapHeap = nullptr
 
uint32 NumDescriptors = 0
 
D3D12_DESCRIPTOR_HEAP_TYPE Type = D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES
 
uint64 LastUsedFrame = 0
 
double LastUsedTime = 0.0
 

Member Data Documentation

◆ Heap

ID3D12DescriptorHeap* FD3D12ExplicitDescriptorHeapCache::FEntry::Heap = nullptr

◆ LastUsedFrame

uint64 FD3D12ExplicitDescriptorHeapCache::FEntry::LastUsedFrame = 0

◆ LastUsedTime

double FD3D12ExplicitDescriptorHeapCache::FEntry::LastUsedTime = 0.0

◆ NumDescriptors

uint32 FD3D12ExplicitDescriptorHeapCache::FEntry::NumDescriptors = 0

◆ Type

D3D12_DESCRIPTOR_HEAP_TYPE FD3D12ExplicitDescriptorHeapCache::FEntry::Type = D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES

The documentation for this struct was generated from the following file: