UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12Fence Struct Reference

#include <D3D12Submission.h>

Public Member Functions

 FD3D12Fence (FD3D12Queue *OwnerQueue)
 

Public Attributes

FD3D12Queue *const OwnerQueue
 
TRefCountPtr< ID3D12FenceD3DFence
 
uint64 NextCompletionValue = 1
 
std::atomic< uint64LastSignaledValue = 0
 
bool bInterruptAwaited = false
 

Constructor & Destructor Documentation

◆ FD3D12Fence()

FD3D12Fence::FD3D12Fence ( FD3D12Queue OwnerQueue)
inline

Member Data Documentation

◆ bInterruptAwaited

bool FD3D12Fence::bInterruptAwaited = false

◆ D3DFence

TRefCountPtr<ID3D12Fence> FD3D12Fence::D3DFence

◆ LastSignaledValue

std::atomic<uint64> FD3D12Fence::LastSignaledValue = 0

◆ NextCompletionValue

uint64 FD3D12Fence::NextCompletionValue = 1

◆ OwnerQueue

FD3D12Queue* const FD3D12Fence::OwnerQueue

The documentation for this struct was generated from the following file: