![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <D3D12Adapter.h>
Public Member Functions | |
| bool | IsOverBudget () const |
Public Attributes | |
| DXGI_QUERY_VIDEO_MEMORY_INFO | LocalMemoryInfo {} |
| DXGI_QUERY_VIDEO_MEMORY_INFO | NonLocalMemoryInfo {} |
| uint32 | UpdateFrameNumber = ~uint32(0) |
| uint64 | AvailableLocalMemory = 0 |
| uint64 | DemotedLocalMemory = 0 |
|
inline |
| uint64 FD3D12MemoryInfo::AvailableLocalMemory = 0 |
| uint64 FD3D12MemoryInfo::DemotedLocalMemory = 0 |
| DXGI_QUERY_VIDEO_MEMORY_INFO FD3D12MemoryInfo::LocalMemoryInfo {} |
| DXGI_QUERY_VIDEO_MEMORY_INFO FD3D12MemoryInfo::NonLocalMemoryInfo {} |