![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <D3D12Query.h>
Public Member Functions | |
| FD3D12QueryRange ()=default | |
| FD3D12QueryRange (uint32 Start, uint32 End) | |
| bool | IsFull (FD3D12QueryHeap *Heap) const |
| bool | operator== (FD3D12QueryRange const &RHS) const |
| bool | operator< (FD3D12QueryRange const &RHS) const |
Public Attributes | |
| uint32 | Start = 0 |
| uint32 | End = 0 |
|
default |
|
inline |
|
inline |
|
inline |
| uint32 FD3D12QueryRange::End = 0 |
| uint32 FD3D12QueryRange::Start = 0 |