![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <D3D12DescriptorCache.h>
Public Member Functions | |
| bool | operator== (const FD3D12SamplerArrayDesc &rhs) const |
Public Attributes | |
| uint32 | Count |
| uint16 | SamplerID [MAX_SAMPLERS] |
|
inline |
| uint32 FD3D12SamplerArrayDesc::Count |
| uint16 FD3D12SamplerArrayDesc::SamplerID[MAX_SAMPLERS] |