UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12WorkGraphPipelineState Struct Reference

#include <D3D12WorkGraph.h>

+ Inheritance diagram for FD3D12WorkGraphPipelineState:

Public Member Functions

 FD3D12WorkGraphPipelineState (FD3D12Device *Device, const FWorkGraphPipelineStateInitializer &Initializer)
 
- Public Member Functions inherited from FRHIWorkGraphPipelineState
 FRHIWorkGraphPipelineState ()
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

FD3D12DeviceDevice
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ FD3D12WorkGraphPipelineState()

FD3D12WorkGraphPipelineState::FD3D12WorkGraphPipelineState ( FD3D12Device Device,
const FWorkGraphPipelineStateInitializer Initializer 
)

Member Data Documentation

◆ Device

FD3D12Device* FD3D12WorkGraphPipelineState::Device

The documentation for this struct was generated from the following files: