UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12_COMPUTE_PIPELINE_STATE_STREAM Struct Reference

#include <WindowsD3D12PipelineState.h>

Public Attributes

CD3DX12_PIPELINE_STATE_STREAM_NODE_MASK NodeMask
 
CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE pRootSignature
 
CD3DX12_PIPELINE_STATE_STREAM_CS CS
 
CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO CachedPSO
 

Member Data Documentation

◆ CachedPSO

CD3DX12_PIPELINE_STATE_STREAM_CACHED_PSO FD3D12_COMPUTE_PIPELINE_STATE_STREAM::CachedPSO

◆ CS

CD3DX12_PIPELINE_STATE_STREAM_CS FD3D12_COMPUTE_PIPELINE_STATE_STREAM::CS

◆ NodeMask

CD3DX12_PIPELINE_STATE_STREAM_NODE_MASK FD3D12_COMPUTE_PIPELINE_STATE_STREAM::NodeMask

◆ pRootSignature

CD3DX12_PIPELINE_STATE_STREAM_ROOT_SIGNATURE FD3D12_COMPUTE_PIPELINE_STATE_STREAM::pRootSignature

The documentation for this struct was generated from the following file: