UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDDoSPacketCounters Struct Reference

#include <DDoSDetection.h>

+ Inheritance diagram for FDDoSPacketCounters:

Public Member Functions

 FDDoSPacketCounters ()
 

Public Attributes

int32 NonConnPacketCounter
 
int32 NetConnPacketCounter
 
int32 DisconnPacketCounter
 
int32 BadPacketCounter
 
int32 ErrorPacketCounter
 
int32 DroppedPacketCounter
 
int32 WorstFrameReceiveTimeMS
 

Detailed Description

Struct containing the per-second packet counters

Constructor & Destructor Documentation

◆ FDDoSPacketCounters()

FDDoSPacketCounters::FDDoSPacketCounters ( )
inline

Member Data Documentation

◆ BadPacketCounter

int32 FDDoSPacketCounters::BadPacketCounter

Counter for bad non-NetConnection packets received, since the last per second quota period began

◆ DisconnPacketCounter

int32 FDDoSPacketCounters::DisconnPacketCounter

Counter for recently-disconnected NetConnection packets received, since the last per second quota period beegan

◆ DroppedPacketCounter

int32 FDDoSPacketCounters::DroppedPacketCounter

Counter for the number of packets (of any type) dropped, since the last per second quota period began

◆ ErrorPacketCounter

int32 FDDoSPacketCounters::ErrorPacketCounter

Counter for non-DDoS packet errors received

◆ NetConnPacketCounter

int32 FDDoSPacketCounters::NetConnPacketCounter

Counter for NetConnection packets received, since the last per second quota period began

◆ NonConnPacketCounter

int32 FDDoSPacketCounters::NonConnPacketCounter

Counter for non-NetConnection packets received, since the last per second quota period began

◆ WorstFrameReceiveTimeMS

int32 FDDoSPacketCounters::WorstFrameReceiveTimeMS

The worst per-frame packet receive time in milliseconds, over the ~1 second this packet counter history represents


The documentation for this struct was generated from the following file: