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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DataTable.h>
Public Member Functions | |
| bool | IsNull () const |
| template<class T > | |
| void | GetRows (TArray< T * > &OutRows, const FString &ContextString) const |
| ENGINE_API bool | operator== (FDataTableCategoryHandle const &Other) const |
| ENGINE_API bool | operator!= (FDataTableCategoryHandle const &Other) const |
Public Attributes | |
| TObjectPtr< const class UDataTable > | DataTable = nullptr |
| FName | ColumnName |
| FName | RowContents |
Handle to a particular set of rows in a table
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inline |
Searches DataTable for all rows that contain entries with RowContents in the column named ColumnName and returns them.
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inline |
Returns true if this handle is specifically pointing to nothing
| bool FDataTableCategoryHandle::operator!= | ( | FDataTableCategoryHandle const & | Other | ) | const |
| bool FDataTableCategoryHandle::operator== | ( | FDataTableCategoryHandle const & | Other | ) | const |
| FName FDataTableCategoryHandle::ColumnName |
Name of column in the table that we want
| TObjectPtr<const class UDataTable> FDataTableCategoryHandle::DataTable = nullptr |
Pointer to table we want a row from
| FName FDataTableCategoryHandle::RowContents |
Contents of rows in the table that we want