UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDataflowDebugRenderSceneProxy::FDebugPoint Struct Reference

#include <DataflowDebugDrawComponent.h>

Public Attributes

FVector Position
 
float Size = 0
 
FLinearColor Color = FLinearColor::White
 
ESceneDepthPriorityGroup Priority = ESceneDepthPriorityGroup::SDPG_World
 

Member Data Documentation

◆ Color

FLinearColor FDataflowDebugRenderSceneProxy::FDebugPoint::Color = FLinearColor::White

◆ Position

FVector FDataflowDebugRenderSceneProxy::FDebugPoint::Position

◆ Priority

ESceneDepthPriorityGroup FDataflowDebugRenderSceneProxy::FDebugPoint::Priority = ESceneDepthPriorityGroup::SDPG_World

◆ Size

float FDataflowDebugRenderSceneProxy::FDebugPoint::Size = 0

The documentation for this struct was generated from the following file: