UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDataflowPath Struct Referencefinal

#include <DataflowPath.h>

Public Member Functions

 FDataflowPath ()=default
 
 FDataflowPath (const FString &InGraph, const FString &InNode, const FString &InInput=TEXT(""), const FString &InOutput=TEXT(""))
 
const FString & GetGraph () const
 
const FString & GetNode () const
 
const FString & GetInput () const
 
const FString & GetOutput () const
 
void SetGraph (const FString InGraph)
 
void SetNode (const FString InNode)
 
void SetInput (const FString InInput)
 
void SetOutput (const FString InOutput)
 
DATAFLOWCORE_API FString ToString () const
 
DATAFLOWCORE_API void DecodePath (const FString InPath)
 
DATAFLOWCORE_API bool PathHasInput () const
 
DATAFLOWCORE_API bool PathHasOutput () const
 

Constructor & Destructor Documentation

◆ FDataflowPath() [1/2]

FDataflowPath::FDataflowPath ( )
default

◆ FDataflowPath() [2/2]

FDataflowPath::FDataflowPath ( const FString &  InGraph,
const FString &  InNode,
const FString &  InInput = TEXT(""),
const FString &  InOutput = TEXT("") 
)
inlineexplicit

Member Function Documentation

◆ DecodePath()

void FDataflowPath::DecodePath ( const FString  InPath)

◆ GetGraph()

const FString & FDataflowPath::GetGraph ( ) const
inline

◆ GetInput()

const FString & FDataflowPath::GetInput ( ) const
inline

◆ GetNode()

const FString & FDataflowPath::GetNode ( ) const
inline

◆ GetOutput()

const FString & FDataflowPath::GetOutput ( ) const
inline

◆ PathHasInput()

bool FDataflowPath::PathHasInput ( ) const

◆ PathHasOutput()

bool FDataflowPath::PathHasOutput ( ) const

◆ SetGraph()

void FDataflowPath::SetGraph ( const FString  InGraph)
inline

◆ SetInput()

void FDataflowPath::SetInput ( const FString  InInput)
inline

◆ SetNode()

void FDataflowPath::SetNode ( const FString  InNode)
inline

◆ SetOutput()

void FDataflowPath::SetOutput ( const FString  InOutput)
inline

◆ ToString()

FString FDataflowPath::ToString ( ) const

The documentation for this struct was generated from the following files: