![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <DatasmithMeshSerialization.h>
Public Attributes | |
| FString | MeshName |
| bool | bIsCollisionMesh = false |
| TArray< FMeshDescription > | SourceModels |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FDatasmithMeshModels &Models) |
|
friend |
| FString FDatasmithMeshModels::MeshName |
| TArray<FMeshDescription> FDatasmithMeshModels::SourceModels |