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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DatasmithTypes.h>
Public Member Functions | |
| FDatasmithTransformFrameInfo (int32 InFrameNumber, const FVector &InVec) | |
| FDatasmithTransformFrameInfo (int32 InFrameNumber, const FQuat &InQuat) | |
| FDatasmithTransformFrameInfo (int32 InFrameNumber, double InX, double InY, double InZ) | |
| UE_API bool | operator== (const FDatasmithTransformFrameInfo &Other) const |
| UE_API bool | IsValid () const |
Public Attributes | |
| int32 | FrameNumber |
| double | X |
| double | Y |
| double | Z |
Static Public Attributes | |
| static UE_API FDatasmithTransformFrameInfo | InvalidFrameInfo |
FDatasmithTransformFrameInfo holds the data for the transform values of a frame The transform values must be relative to the parent The rotation is represented as Euler angles in degrees
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| bool FDatasmithTransformFrameInfo::IsValid | ( | ) | const |
| bool FDatasmithTransformFrameInfo::operator== | ( | const FDatasmithTransformFrameInfo & | Other | ) | const |
| int32 FDatasmithTransformFrameInfo::FrameNumber |
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static |
| double FDatasmithTransformFrameInfo::X |
| double FDatasmithTransformFrameInfo::Y |
| double FDatasmithTransformFrameInfo::Z |