UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDatasmithVisibilityFrameInfo Struct Reference

#include <DatasmithTypes.h>

Public Member Functions

 FDatasmithVisibilityFrameInfo (int32 InFrameNumber, bool bInVisible)
 
UE_API bool operator== (const FDatasmithVisibilityFrameInfo &Other) const
 
UE_API bool IsValid () const
 

Public Attributes

int32 FrameNumber
 
bool bVisible
 

Static Public Attributes

static UE_API FDatasmithVisibilityFrameInfo InvalidFrameInfo
 

Detailed Description

FDatasmithVisibilityFrameInfo holds the visibility value for a frame

Constructor & Destructor Documentation

◆ FDatasmithVisibilityFrameInfo()

FDatasmithVisibilityFrameInfo::FDatasmithVisibilityFrameInfo ( int32  InFrameNumber,
bool  bInVisible 
)
inline

Member Function Documentation

◆ IsValid()

bool FDatasmithVisibilityFrameInfo::IsValid ( ) const

◆ operator==()

bool FDatasmithVisibilityFrameInfo::operator== ( const FDatasmithVisibilityFrameInfo Other) const

Member Data Documentation

◆ bVisible

bool FDatasmithVisibilityFrameInfo::bVisible

◆ FrameNumber

int32 FDatasmithVisibilityFrameInfo::FrameNumber

◆ InvalidFrameInfo

FDatasmithVisibilityFrameInfo FDatasmithVisibilityFrameInfo::InvalidFrameInfo
static

The documentation for this struct was generated from the following files: