#include <DebugRenderSceneProxy.h>
◆ FCoordinateSystem() [1/2]
| FDebugRenderSceneProxy::FCoordinateSystem::FCoordinateSystem |
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delete |
◆ FCoordinateSystem() [2/2]
| FDebugRenderSceneProxy::FCoordinateSystem::FCoordinateSystem |
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const FVector & |
InAxisLoc, |
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const FRotator & |
InAxisRot, |
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const float |
InScale, |
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const FColor & |
InColor, |
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const float |
InThickness |
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inline |
◆ Draw()
◆ AxisLoc
| FVector FDebugRenderSceneProxy::FCoordinateSystem::AxisLoc |
◆ AxisRot
| FRotator FDebugRenderSceneProxy::FCoordinateSystem::AxisRot |
◆ Color
| FColor FDebugRenderSceneProxy::FCoordinateSystem::Color |
◆ Scale
| float FDebugRenderSceneProxy::FCoordinateSystem::Scale |
◆ Thickness
| float FDebugRenderSceneProxy::FCoordinateSystem::Thickness |
The documentation for this struct was generated from the following files: