UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDebugRenderSceneProxy::FDashedLine Struct Reference

#include <DebugRenderSceneProxy.h>

Public Member Functions

 FDashedLine (const FVector &InStart, const FVector &InEnd, const FColor &InColor, const float InDashSize)
 
ENGINE_API void Draw (FPrimitiveDrawInterface *PDI) const
 

Public Attributes

FVector Start
 
FVector End
 
FColor Color
 
float DashSize
 

Detailed Description

Struct to gold info about dashed lines to render.

Constructor & Destructor Documentation

◆ FDashedLine()

FDebugRenderSceneProxy::FDashedLine::FDashedLine ( const FVector InStart,
const FVector InEnd,
const FColor InColor,
const float  InDashSize 
)
inline

Member Function Documentation

◆ Draw()

void FDebugRenderSceneProxy::FDashedLine::Draw ( FPrimitiveDrawInterface PDI) const

Member Data Documentation

◆ Color

FColor FDebugRenderSceneProxy::FDashedLine::Color

◆ DashSize

float FDebugRenderSceneProxy::FDashedLine::DashSize

◆ End

FVector FDebugRenderSceneProxy::FDashedLine::End

◆ Start

FVector FDebugRenderSceneProxy::FDashedLine::Start

The documentation for this struct was generated from the following files: