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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DebugRenderSceneProxy.h>
Public Member Functions | |
| FDebugLine (const FVector &InStart, const FVector &InEnd, const FColor &InColor, const float InThickness=0.f) | |
| ENGINE_API void | Draw (FPrimitiveDrawInterface *PDI) const |
Public Attributes | |
| FVector | Start |
| FVector | End |
| FColor | Color |
| float | Thickness |
Struct to hold info about lines to render.
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inline |
| void FDebugRenderSceneProxy::FDebugLine::Draw | ( | FPrimitiveDrawInterface * | PDI | ) | const |
| FColor FDebugRenderSceneProxy::FDebugLine::Color |
| FVector FDebugRenderSceneProxy::FDebugLine::End |
| FVector FDebugRenderSceneProxy::FDebugLine::Start |
| float FDebugRenderSceneProxy::FDebugLine::Thickness |